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Collaboration Artwork

Who else loves weapons? If so, check it out.
I am so excited to finally share our personal Artwork. I worked with In-gyu Lee this time.
In-gyu Lee was in charge of model design, and I was in charge of texturing and surfacing.
Based on that studies, I would like to share my texturing tips and my workflows. Hope you're enjoying these.

This modeling was done by modeler In-gyu Lee.

Check out his art station.
https://www.artstation.com/iglee

Closeup Shot_01

Closeup Shot_01

Closeup Shot_02

Closeup Shot_02

Closeup Shot_03

Closeup Shot_03

Closeup Shot_04

Closeup Shot_04

Closeup Shot_05

Closeup Shot_05

Full Shot turntable_01(bright outdoor HDRI)

Full Shot turntable_02(studio HDRI)

These are my reference images.

These are my reference images.

ACEScg_setting in Maya(But, Maya 2023, ocio acescg version 1.2 color management setting is different)

ACEScg_setting in Maya(But, Maya 2023, ocio acescg version 1.2 color management setting is different)

HDRI test (You can check the prop's edge specular)

HDRI test (You can check the prop's edge specular)

Meshmap baking test in substance painter(But, you can use knald or marmoset instead)

Meshmap baking test in substance painter(But, you can use knald or marmoset instead)

Texture Layering Steps for Gun Protect-Fabric

Texture Layering Steps for Gun Protect-Fabric

Thank you for watching!

Thank you for watching!